#ifndef MAINWINDOW_H #define MAINWINDOW_H #include #include "about.h" #include "notimplemented.h" #include "selectsomething.h" namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public slots: void justClose(); void buttonOpenAbout(); void clickinNI(); void sel1(); void sel2(); void sel3(); void sel4(); void sel5(); void sel5things(bool); void sel4things(bool); void BR(); void BG(); void BB(); void PR(); void PG(); void PB(); void CR(); void CG(); void CB(); void unselectEverything(); void wcnum(int); void latch(int); void edoff(int); void setSizeOfThePointer(int); void setTriggerDistance(int); void setDistanceFromScreen(int); void setScreenSize(int); void clickedOK(); void ChkBoxChanged(bool); int whatgivesBcolor(); int whatgivesPcolor(); int whatgivesCcolor(); int whatgivesWM();//working mode (radio button selected) bool whatgivesB();//clicked in OK? int whatgivesCM();//camera num int whatgivesBF();//latency int whatgivesOF();//border offset int whatgivesCP();//Base's to edge's color pointer distance int whatgivesDC();//disable clicking int whatgivesDD();//display distance int whatgivesT(); //trigger distance int whatsthescreensize(); public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); /* public: signals: static void reverserB(bool in); */ private slots: void on_actionAboutOpen_triggered(); private: Ui::MainWindow *ui; }; #endif // MAINWINDOW_H